Although Oro binds one of his arms in order to give his opponents a fighting chance (and to offer him the possibility of a challenge) he can be seen to use both arms when performing each of his 'EX Super Arts' in Third Strike. (Note that he quickly switches which arm is bound when he moves to face the other direction!) His EX supers are: Kishin Tsui, in which he grabs the opponent with both arms and can then be seen with both hands held together, as though in prayer, when the opponent is driven into the ground, Yagyou Oodama, whereby Oro uses both hands to create and unleash an enormous qi charge and Tengu Midare Ishi where both hands form a triangle as he summons even heavier objects to add ballast to his attacks. Additionally, if Oro wins the entire match with Yagyou Oodama his win pose shows him with an unbound arm as he creates a sphere of energy around him.
Besides offering some quirky game endings, Marvel Super Heroes Vs. Street Fighter (1997) also introduces novel alternative versions of some of the Street Fighter roster. Sunburnt Sakura (also known as Dark Sakura) is a fallen or semi-fallen version of Sakura who has succumbed to satsui no hadou. Cyber Akuma is a cyborg version of the ansatsuken fighter, created by Marvel's Apocalypse to serve as the Horseman of Death. Mech-Zangief is an armored, possibly zombie version of Zangief who cannot block but has no hit reaction—his attacks in this form do more damage than in his regular body. Finally there is Shadow, a darkened, robotic version of Charlie Nash, brainwashed by Bison to serve the Shadaloo leader. The Japan-exclusive character Norimaro is covered on the following page.
Dudley's participation in the Street Fighter III tournament stems from the pursuit of his late father's classic sports car, the last remaining possession needed to re-complete his inheritance—lost when his father's enterprise failed. The red car, seen in his New Generation and 2nd Impact endings, is certainly intended to be a Jaguar XK120 Roadster (circa 1952) and is successfully recovered in the course of the tournament. This car reappears in intros to some of his fights in Third Strike, alongside a second car, seen when playing a Dudley–Dudley versus game. P1 boasts the red XK120 as usual, but P2 is treated to a green SS Jaguar 100, the first car to bear the Jaguar name, in 1936. On the subject of cars, 1960s era Mini Coopers in visible in the backgrounds of both of Dudley's Street Fighter III stages.
Just as 'what-if' versions of Ryu and Sakura have been created in their satsui no hadou awakened forms, an 'evil' version of Ken originated in the SNK Vs. Capcom: SVC Chaos spin-off in 2003. Known as Violent Ken, this depiction portrays a brainwashed Ken controlled by M. Bison's 'psycho power'. The genesis of this character is actually found in The Animated Movie (1994) in which Bison succeeds in brainwashing the American, albeit temporarily, turning him into a Shadaloo soldier. This form of Ken is shown to have significantly heightened abilities, as well as being utterly ruthless. Violent Ken reappeared in the Nintendo Switch exclusive Ultra Street Fighter II in 2017, becoming a playable character in the main series for the first time with this surprise inclusion.
Street Fighter II Turbo was bundled with the SNES console with unique box-art, internationally. Whilst the cover for stand-alone copies of the game (E. Honda versus Sagat) is commonly reprinted, the cover for the console bundle, depicting Sagat versus M. Bison (in his green alternate) is something of a rarity. Although it is drawn in a style very reminiscent of Mick McGinty, Mick himself does not recall penning this cover. If indeed anyone out there does know who drew this box art, please let me know!
The Super Gem Fighter Mini Mix spin-off (released in Japan as Pocket Fighter, and often referred to as this internationally) features 'chibi' versions of a whole host of Street Fighter characters; many playable and even more in the form of background cameos. Ryu, Ken, Zangief, Chun-Li, Sakura, Ibuki, Dan and Akuma are all playable characters (the latter two are hidden on the character select screen) whilst Fei Long and Guy appear in Felicia and Ibuki's endings respectively. In the stage backgrounds: Birdie, Rose, Rolento, Cammy, Dee Jay, E. Honda, Sagat, M. Bison, Guile, Charlie, Gen, Dhalsim, Sally, Fei Long, Adon, Yun, Yang, Vega, Sodom, Balrog, Oro, Elena and Blanka can all be seen, along with characters from other Capcom series.
Super Street Fighter II Turbo: Revival, exclusive to the Game Boy Advance console, is unique among Street Fighter II variants in having eighteen playable characters; in addition to Akuma, the enhanced Shin Akuma (or True Akuma) is also unlockable. The GBA port is also notable for having a number of unique stage backgrounds. Ken's stage is moved from the harbor to a neighborhood setting, Guile's Air Force base is swapped for a helipad, Balrog's Las Vegas is thematically the same but reworked into a new stage and the final confrontation with Bison now takes place inside a Shadaloo laboratory. Curiously, Ryu's stage in Revival is a version of his Third Strike stage and Chun-Li's is lifted from Alpha 2!